Hey everyone! This update is mostly about combat: no more ways to slip out of a fight, and combat-log NPCs that actually fight back. On top of that, the anticheat is now rock solid and joining on 26.3 works again.
Fixed
You can join the server on 26.3 again.
Accepting a teleport request, going home or to spawn from the menu, and random teleports no longer let you escape a fight.
Combat-log NPCs could sometimes not be damaged or not spawn at all, letting combat loggers keep their items. This has been fixed.
Coming back while your NPC is still standing now puts you back at the NPC's health, with the damage it took counted correctly.
Chat messages sent while moving between areas of the world no longer get lost.
Changed
The anticheat is now much more stable. False flags and getting pulled back should be a thing of the past.
Your combat tag now stays with you when you relog or move between areas of the world, so leaving and coming back no longer ends a fight early.
While in combat you can no longer use /rtpqueue or /duel.
Ender pearls still work while in combat.
Small position corrections, like being pushed back from the world border, are no longer blocked while you are in combat.
New
Your combat-log NPC now wears your armor and holds the items in both of your hands.
Combat-log NPCs now take damage just like a real player. Armor, Protection, Resistance, Sharpness, critical hits and attack cooldown all count, so spam-clicking no longer melts them.
Getting into combat now takes you out of the RTP queue, and you get a message telling you so.
If you run into any issues, please open a support ticket. Thanks for playing! ❤️
Hey everyone! This update is mostly about combat: no more ways to slip out of a fight, and combat-log NPCs that actually fight back. On top of that, the anticheat is now rock solid and joining on 26.3 works again.
Fixed
Changed
/rtpqueueor/duel.New
If you run into any issues, please open a support ticket. Thanks for playing! ❤️