Hey everyone! There is a lot packed into this update. The biggest ones are the store connecting to the game, a new punishment system, and duels.
Faster hoppers
Hoppers now run about 22 times faster, so your storage rooms and farms will feel a lot smoother.
There is a catch, though. Comparator item sorters no longer work. If you have a sorting system, you will need to rebuild it — we are telling you now so it does not catch you out later.
The store now talks to the game
Ranks and star dust you buy on the website are delivered straight to you in game. Buy something while you are online and it shows up right away, with no relog needed.
Use /verify to link your account, and /store to see what you have bought.
If anything goes wrong on our end, your order is not lost. It might take a little longer, but it will always reach you.
A new punishment and reporting system
Use /report <player> to report anyone breaking the rules.
If you are punished, the screen shows a record number along with titanmp.net/appeal. Just quote that number when you appeal.
Duels
Duels have arrived in the lobby, so you can fight other players one on one.
Jump into quick match to be paired with the next opponent. Whatever lobby you are in, you join the same queue.
Pick one of the ready-made rule sets, or create your own room and set each rule yourself.
Every duel is played as a best of three.
While you wait in the cage you can open your ender chest and sort out your gear before the fight.
Leaderboards show who has won the most duels.
Homes
You can now set two homes - if you aren't vip.
Mark one of them as a favourite and it will sit at the top of your list.
World and performance
We fixed the problem where you would get bounced back and forth when crossing between regions. Crossing a border no longer catches you out.
Entering the End and respawning there work properly now, and you land where you should.
Fall into the void in the lobby and you are back at spawn instantly, with no waiting around.
Players can no longer push each other about in the lobby, and lobby deaths no longer count towards your .
We have added limits so blocks cannot pile up endlessly in one area: 4,000 redstone parts and 1,000 decoration items. Chests and storage are not limited at all, so build as much storage as you like.
Chat messages now show up in the order they were written, instead of getting jumbled.
Fair play
Cheat detection is a lot stronger now, and we tuned it so nobody playing normally gets caught out.
It runs in the lobby as well.
Economy
New players start with 0 ₡. The old 5,000 ₡ starting balance is gone.
Auction listings are capped at 50,000,000 ₡.
In Daily Trade, every upgrade step now has its own price.
Odds and ends
The sidebar has been redesigned, and your balance is shortened so long numbers no longer overflow it.
Leaderboard names now always display correctly.
The quick menu button has been split in two: Settings and Friends.
When you get kicked, you will see the actual reason. Every message also comes through in your own language.
Bedrock (mobile/console) access is still not open. We are working on it, and we will let you know when it is ready.
Hey everyone! There is a lot packed into this update. The biggest ones are the store connecting to the game, a new punishment system, and duels.
Faster hoppers
Hoppers now run about 22 times faster, so your storage rooms and farms will feel a lot smoother.
There is a catch, though. Comparator item sorters no longer work. If you have a sorting system, you will need to rebuild it — we are telling you now so it does not catch you out later.
The store now talks to the game
/verifyto link your account, and/storeto see what you have bought.A new punishment and reporting system
/report <player>to report anyone breaking the rules.titanmp.net/appeal. Just quote that number when you appeal.Duels
Homes
World and performance